New Feats

NEW FEATS

Arcane Hunter

Prerequisites- Track or Urban Track, Animal Companion, Familiar, Wild Empathy, ability to cast 1st level Arcane spells, ability to cast 1st level Divine spells.

Benefit- Levels that give you a familiar and an animal companion stack for the purposes of determining the advancement of either, as well as the bonus for wild empathy.
Your Animal Companion becomes your Familiar, gaining all of the benefits from being both your Animal Companion and Your Familiar.

Mobile Sniper

Prerequisites: Dexterity 13, Dodge, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +12.

Benefit: As a Full Round Action you can make two ranged attacks and move a distance up to your speed. The first attack is at your highest attack bonus, and the second is at your highest attack bonus -5. You can move both before and after each attack, provided that your total distance moved is not greater than your speed.

Swift Barrage

Prerequisites: Dexterity 13, Dodge, Mobile Sniper, Mobility, Point Blank Shot, Shot on the Run, base attack bonus +18.

Benefit: As a Full Round Action you can make three ranged attacks and move a distance up to your speed. The first attack is at your highest attack bonus, the second is at your highest attack bonus -5, and the third is at your highest base attack bonus -10. You can move both before and after each attack, provided that your total distance moved is not greater than your speed.

Improved Deflect Arrows [General, Fighter]

Prerequisite: Dexterity 15, Combat Reflexes, Deflect Arrows, Improved Unarmed Strike, Base Attack Bonus +6.

Benefit: You may Deflect Arrows more than once each round. Each arrow deflected beyond the first counts as one of your attacks of opportunity for the round. You cannot Snatch more than one arrow per round.

New Feats

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